Knowledge RAG
Submit principleDesign Knowledge Base
Community-maintained principles reviewed before publication and retrieved as Agent design constraints.
4 published principles / 192 in library
Interaction Responsive Motionfeedback / toast
Toast vs Inline Feedback
Toast vs Inline Feedback turns a frequent interface judgment into an executable constraint before generation.
Feedback placement should match the object; toast fits short global status, while inline feedback fits fields and local fixes.85%Interaction Responsive Motionlatency / microinteractionReduced Latency Microinteraction
Reduced Latency Microinteraction turns a frequent interface judgment into an executable constraint before generation.
Microinteractions should confirm input and state change, not make the interface feel busy.84%Interaction Responsive Motionfeedback / latencyOptimistic Update Feedback
Optimistic Update Feedback turns a frequent interface judgment into an executable constraint before generation.
Optimistic updates make interfaces feel fast while failure and rollback remain understandable.84%Interaction Responsive Motionfeedback / statesFeedback States for System Continuity
Loading, saving, generating, review, and failure all need visible states so users know the system is responding.
Missing feedback causes repeated clicks or fear that data was lost.82%